[Logo] Форум DL
  [DL]  На главную страницу 
Индекс форума ->Учебный процесс ГГУ/СШ 27 ->Проектирование цифровых систем 1, 2, 3, ... 22, 23, 24, 25, 26
Автор Сообщение
Игорь Коршунов

Темы: 7
Сообщений: 2186

Мой профиль


Михаил Долинский:

16.12.2022 15:22:06 16.12.2022 15:22:10 Тимощенко Николай Архитектура вычислительных систем (ПО4/ИТ3/ПИ2) - 2022 19. Перевертыш 0 [test1]: Ошибка компиляции (mpc): Внутренняя ошибка компилятора - Unsupported node type. src.mpc DelTA3 at NIT7


char str[64];

char __out out1;

void main()
{
	int g = 0;
	for(int i = 0; i < 64; i++)
	{
		if (str[i] != '#')
			g++;
		else
			break;
	}

	for(int k = 0, j = g; j >= 0; j--, k++)
	{
		if (str[k] == str[j])
		{
			out1 = "yes";
		}
		else
		{
			out1 = "no";
			break;
		}
	}
}
 

Так писать нельзя.
out1 = "yes"; 

Но можно так:
char yes[] = "yes";

void main()
{
    out1 = yes;
}

Игорь Коршунов

Темы: 7
Сообщений: 2186

Мой профиль


Егор Бычковский:

Архитектура вычислительных систем (ПО4/ИТ3/ПИ2) - 2022
Контрольные срезы\5 декабря\Проектирование\Простые устройства с памятью\2 - "Арифметика" (53810)
http://dl.gsu.by/task.jsp?nid=2242777&cid=1282

unsigned __in __bits(2) A;
unsigned __in __bits(2) B;
unsigned __in __bits(2) C;
unsigned __out __bits(8) RES;
unsigned __bits(8) reg;

void main() {
    if (A*B < C+1) RES = reg = 0;
    else if (A*B > C+1) RES = reg = (A*B-C);
    else RES = reg;
}


не проходит тесты

unsigned __in __bits(2) A;
unsigned __in __bits(2) B;
unsigned __in __bits(2) C;
unsigned __out __bits(8) RES;
unsigned __bits(8) reg;

void main() {
    if (A*B < C+1) reg = 0;
    else if (A*B > C+1) reg = (A*B-C);
    RES = reg;
}


такая тоже не проходит 

Сохраняйте значения входных при решении задач с памятью
Яков Шаповалов

Темы: 1
Сообщений: 11

Мой профиль
Экзамен\Индивидуальные задания\Проектирование цифровых устройств\Простые устройства с памятью\4 - "Простые вычисления" 54164 Некрасов Павел, ПО-21, Март 2007

http://dl.gsu.by/task.jsp?nid=2252562&cid=1282

Вопрос. В чем может быть ошибка?
На шестой и седьмой секунде неправильный out.

unsigned __in __bits(16) a;
unsigned __in __bits(16) b;
unsigned __in __bits(16) c;
unsigned __in __bits(16) d;
unsigned __in __bits(1) e;

unsigned __out __bits(16) out;
unsigned __bits(16) ch;

int main(){
	unsigned __bits(16) aa = a;
	unsigned __bits(16) bb = b;
	unsigned __bits(16) cc = c;
	unsigned __bits(16) ddd = d;
	unsigned __bits(1) ee = e;
	unsigned __bits(16) out1;
	if (ee == 1)
		ch=(cc + ddd);
	if ((ch * 2) > (aa+bb)*4)
		out1 = ch;
	else if ((ch*2) < (aa+bb)*4)
		out1 = (ch/cc) + ddd;
	else if ((cc % 2) == 0)
		out1 = aa;
	else out1 = 0;
	out = out1;
}

Сергей Пугач

Темы: 0
Сообщений: 6

Мой профиль
Архитектура вычислительных систем (ПО4/ИТ3/ПИ2) - 2022
Экзамен\Контроль практики\Интегральный контроль\15\Add-15\Сортировки\1 - "Сортировка 32 чисел" (98925)
http://dl.gsu.by/task.jsp?nid=2249538&cid=1282


Можно ли решить эту задачу на CMPA?
Артем Гиталев

Темы: 0
Сообщений: 20

Мой профиль
http://dl.gsu.by/task.jsp?nid=2249538&cid=1282

unsigned __in __bits(3) x0;
unsigned __in __bits(3) x1;
unsigned __in __bits(3) x2;
unsigned __in __bits(3) x3;
unsigned __in __bits(3) x4;
unsigned __in __bits(3) x5;
unsigned __in __bits(3) x6;
unsigned __in __bits(3) x7;
unsigned __in __bits(3) x8;
unsigned __in __bits(3) x9;
unsigned __in __bits(3) x10;
unsigned __in __bits(3) x11;
unsigned __in __bits(3) x12;
unsigned __in __bits(3) x13;
unsigned __in __bits(3) x14;
unsigned __in __bits(3) x15;
unsigned __in __bits(3) x16;
unsigned __in __bits(3) x17;
unsigned __in __bits(3) x18;
unsigned __in __bits(3) x19;
unsigned __in __bits(3) x20;
unsigned __in __bits(3) x21;
unsigned __in __bits(3) x22;
unsigned __in __bits(3) x23;
unsigned __in __bits(3) x24;
unsigned __in __bits(3) x25;
unsigned __in __bits(3) x26;
unsigned __in __bits(3) x27;
unsigned __in __bits(3) x28;
unsigned __in __bits(3) x29;
unsigned __in __bits(3) x30;
unsigned __in __bits(3) x31;

unsigned __out __bits(3) y0;
unsigned __out __bits(3) y1;
unsigned __out __bits(3) y2;
unsigned __out __bits(3) y3;
unsigned __out __bits(3) y4;
unsigned __out __bits(3) y5;
unsigned __out __bits(3) y6;
unsigned __out __bits(3) y7;
unsigned __out __bits(3) y8;
unsigned __out __bits(3) y9;
unsigned __out __bits(3) y10;
unsigned __out __bits(3) y11;
unsigned __out __bits(3) y12;
unsigned __out __bits(3) y13;
unsigned __out __bits(3) y14;
unsigned __out __bits(3) y15;
unsigned __out __bits(3) y16;
unsigned __out __bits(3) y17;
unsigned __out __bits(3) y18;
unsigned __out __bits(3) y19;
unsigned __out __bits(3) y20;
unsigned __out __bits(3) y21;
unsigned __out __bits(3) y22;
unsigned __out __bits(3) y23;
unsigned __out __bits(3) y24;
unsigned __out __bits(3) y25;
unsigned __out __bits(3) y26;
unsigned __out __bits(3) y27;
unsigned __out __bits(3) y28;
unsigned __out __bits(3) y29;
unsigned __out __bits(3) y30;
unsigned __out __bits(3) y31;

void main()
{
	char a[32];
	a[0]=x0;
	a[1]=x1;
	a[2]=x2;
	a[3]=x3;
	a[4]=x4;
	a[5]=x5;
	a[6]=x6;
	a[7]=x7;
	a[8]=x8;
	a[9]=x9;
	a[10]=x10;
	a[11]=x11;
	a[12]=x12;
	a[13]=x13;
	a[14]=x14;
	a[15]=x15;
	a[16]=x16;
	a[17]=x17;
	a[18]=x18;
	a[19]=x19;
	a[20]=x20;
	a[21]=x21;
	a[22]=x22;
	a[23]=x23;
	a[24]=x24;
	a[25]=x25;
	a[26]=x26;
	a[27]=x27;
	a[28]=x28;
	a[29]=x29;
	a[30]=x30;
	a[31]=x31;
	int min = 60000;
	int index;
	for(int i = 0; i<31; i++) {
		for(int j=i;j<32; j++)
			if(a[j]<min) {min=a[j];	index = j;}
		int t = a[i];
		a[i] = a[index];
		a[index] = t;
	}
	y0=a[0];
	y1=a[1];
	y2=a[2];
	y3=a[3];
	y4=a[4];
	y5=a[5];
	y6=a[6];
	y7=a[7];
	y8=a[8];
	y9=a[9];
	y10=a[10];
	y11=a[11];
	y12=a[12];
	y13=a[13];
	y14=a[14];
	y15=a[15];
	y16=a[16];
	y17=a[17];
	y18=a[18];
	y19=a[19];
	y20=a[20];
	y21=a[21];
	y22=a[22];
	y23=a[23];
	y24=a[24];
	y25=a[25];
	y26=a[26];
	y27=a[27];
	y28=a[28];
	y29=a[29];
	y30=a[30];
	y31=a[31];
}

При попытке "Новый Stand Alone устройство" > MPA - ошибка "Unknown error (Indirect adressing is not syntesable yet)".
Игорь Коршунов

Темы: 7
Сообщений: 2186

Мой профиль


Яков Шаповалов:

Экзамен\Индивидуальные задания\Проектирование цифровых устройств\Простые устройства с памятью\4 - "Простые вычисления" 54164 Некрасов Павел, ПО-21, Март 2007

http://dl.gsu.by/task.jsp?nid=2252562&cid=1282

Вопрос. В чем может быть ошибка?
На шестой и седьмой секунде неправильный out.

unsigned __in __bits(16) a;
unsigned __in __bits(16) b;
unsigned __in __bits(16) c;
unsigned __in __bits(16) d;
unsigned __in __bits(1) e;

unsigned __out __bits(16) out;
unsigned __bits(16) ch;

int main(){
	unsigned __bits(16) aa = a;
	unsigned __bits(16) bb = b;
	unsigned __bits(16) cc = c;
	unsigned __bits(16) ddd = d;
	unsigned __bits(1) ee = e;
	unsigned __bits(16) out1;
	if (ee == 1)
		ch=(cc + ddd);
	if ((ch * 2) > (aa+bb)*4)
		out1 = ch;
	else if ((ch*2) < (aa+bb)*4)
		out1 = (ch/cc) + ddd;
	else if ((cc % 2) == 0)
		out1 = aa;
	else out1 = 0;
	out = out1;
}
 

Нужно вместо unsigned использовать int. Только для e обязательно оставить unsigned (т.к. это беззнаковый флажок).
Дополнил условие задачи.
Игорь Коршунов

Темы: 7
Сообщений: 2186

Мой профиль


Сергей Пугач:

Архитектура вычислительных систем (ПО4/ИТ3/ПИ2) - 2022
Экзамен\Контроль практики\Интегральный контроль\15\Add-15\Сортировки\1 - "Сортировка 32 чисел" (98925)
http://dl.gsu.by/task.jsp?nid=2249538&cid=1282


Можно ли решить эту задачу на CMPA? 

Схема сортировки такая:
// сперва переписываем входы во внутренние переменные
t0 = x0; t1 = x1; ...

// затем должна идти сеть сортировки состоящая из модулей компараторов

// пример модуля компаратора для t5 и t9
if (t5 > t9) {t=t5; t5=t9; t9=t}
...

// в конце подаем на выходы
y0 = t0; y1 = t1; ...


Теория по сортировочным сетям:
https://ru.wikipedia.org/wiki/%D0%A1%D0%B5%D1%82%D1%8C_%D1%81%D0%BE%D1%80%D1%82%D0%B8%D1%80%D0%BE%D0%B2%D0%BA%D0%B8
https://neerc.ifmo.ru/wiki/index.php?title=%D0%A1%D0%BE%D1%80%D1%82%D0%B8%D1%80%D1%83%D1%8E%D1%89%D0%B8%D0%B5_%D1%81%D0%B5%D1%82%D0%B8

Сортировочная сеть на 32 элемента:
https://translated.turbopages.org/proxy_u/en-ru.ru.5d663779-63a6c2d8-47132f36-74722d776562/https/stackoverflow.com/questions/25838614/how-sorting-networks-built-by-hand
https://question-it.com/questions/4437751/kak-sortirovochnye-seti-sozdajutsja-vruchnuju
Игорь Коршунов

Темы: 7
Сообщений: 2186

Мой профиль


Артем Гиталев:


При попытке "Новый Stand Alone устройство" > MPA - ошибка "Unknown error (Indirect adressing is not syntesable yet)".
 

Пока нет поддержки синтеза схем для операций с массивами.
Перман Тойлыев

Темы: 0
Сообщений: 1

Мой профиль


Михаил Долинский:


Михаил Долинский:

Первый, кто решит

задачу

а также выложит и опишет своё решение, получит сброс ВСЕХ оставшихся пропусков


 
 

______________________
>>>
Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
Решение Тойлыева

Warning: File was truncated! The limit is 20000.

unsigned __in __bits(3) x0;
unsigned __in __bits(3) x1;
unsigned __in __bits(3) x2;
unsigned __in __bits(3) x3;
unsigned __in __bits(3) x4;
unsigned __in __bits(3) x5;
unsigned __in __bits(3) x6;
unsigned __in __bits(3) x7;
unsigned __in __bits(3) x8;
unsigned __in __bits(3) x9;
unsigned __in __bits(3) x10;
unsigned __in __bits(3) x11;
unsigned __in __bits(3) x12;
unsigned __in __bits(3) x13;
unsigned __in __bits(3) x14;
unsigned __in __bits(3) x15;
unsigned __in __bits(3) x16;
unsigned __in __bits(3) x17;
unsigned __in __bits(3) x18;
unsigned __in __bits(3) x19;
unsigned __in __bits(3) x20;
unsigned __in __bits(3) x21;
unsigned __in __bits(3) x22;
unsigned __in __bits(3) x23;
unsigned __in __bits(3) x24;
unsigned __in __bits(3) x25;
unsigned __in __bits(3) x26;
unsigned __in __bits(3) x27;
unsigned __in __bits(3) x28;
unsigned __in __bits(3) x29;
unsigned __in __bits(3) x30;
unsigned __in __bits(3) x31;

unsigned __out __bits(3) y0;
unsigned __out __bits(3) y1;
unsigned __out __bits(3) y2;
unsigned __out __bits(3) y3;
unsigned __out __bits(3) y4;
unsigned __out __bits(3) y5;
unsigned __out __bits(3) y6;
unsigned __out __bits(3) y7;
unsigned __out __bits(3) y8;
unsigned __out __bits(3) y9;
unsigned __out __bits(3) y10;
unsigned __out __bits(3) y11;
unsigned __out __bits(3) y12;
unsigned __out __bits(3) y13;
unsigned __out __bits(3) y14;
unsigned __out __bits(3) y15;
unsigned __out __bits(3) y16;
unsigned __out __bits(3) y17;
unsigned __out __bits(3) y18;
unsigned __out __bits(3) y19;
unsigned __out __bits(3) y20;
unsigned __out __bits(3) y21;
unsigned __out __bits(3) y22;
unsigned __out __bits(3) y23;
unsigned __out __bits(3) y24;
unsigned __out __bits(3) y25;
unsigned __out __bits(3) y26;
unsigned __out __bits(3) y27;
unsigned __out __bits(3) y28;
unsigned __out __bits(3) y29;
unsigned __out __bits(3) y30;
unsigned __out __bits(3) y31;



unsigned __bits(3) xx0;
unsigned __bits(3) xx1;
unsigned __bits(3) xx2;
unsigned __bits(3) xx3;
unsigned __bits(3) xx4;
unsigned __bits(3) xx5;
unsigned __bits(3) xx6;
unsigned __bits(3) xx7;
unsigned __bits(3) xx8;
unsigned __bits(3) xx9;
unsigned __bits(3) xx10;
unsigned __bits(3) xx11;
unsigned __bits(3) xx12;
unsigned __bits(3) xx13;
unsigned __bits(3) xx14;
unsigned __bits(3) xx15;
unsigned __bits(3) xx16;
unsigned __bits(3) xx17;
unsigned __bits(3) xx18;
unsigned __bits(3) xx19;
unsigned __bits(3) xx20;
unsigned __bits(3) xx21;
unsigned __bits(3) xx22;
unsigned __bits(3) xx23;
unsigned __bits(3) xx24;
unsigned __bits(3) xx25;
unsigned __bits(3) xx26;
unsigned __bits(3) xx27;
unsigned __bits(3) xx28;
unsigned __bits(3) xx29;
unsigned __bits(3) xx30;
unsigned __bits(3) xx31;
void main (){
	
	xx0 = x0;
	xx1 = x1;
	xx2 = x2;
	xx3 = x3;
	xx4 = x4;
	xx5 = x5;
	xx6 = x6;
	xx7 = x7;
	xx8 = x8;
	xx9 = x9;
	xx10 = x10;
	xx11 = x11;
	xx12 = x12;
	xx13 = x13;
	xx14 = x14;
	xx15 = x15;
	xx16 = x16;
	xx17 = x17;
	xx18 = x18;
	xx19 = x19;
	xx20 = x20;
	xx21 = x21;
	xx22 = x22;
	xx23 = x23;
	xx24 = x24;
	xx25 = x25;
	xx26 = x26;
	xx27 = x27;
	xx28 = x28;
	xx29 = x29;
	xx30 = x30;
	xx31 = x31;



	if(xx0 > xx1){
		xx0 = xx0 + xx1;
		xx1 = xx0 - xx1;
		xx0 = xx0 - xx1;
	}
	if(xx2 > xx3){
		xx2 = xx2 + xx3;
		xx3 = xx2 - xx3;
		xx2 = xx2 - xx3;
	}
	if(xx4 > xx5){
		xx4 = xx4 + xx5;
		xx5 = xx4 - xx5;
		xx4 = xx4 - xx5;
	}
	if(xx6 > xx7){
		xx6 = xx6 + xx7;
		xx7 = xx6 - xx7;
		xx6 = xx6 - xx7;
	}
	if(xx8 > xx9){
		xx8 = xx8 + xx9;
		xx9 = xx8 - xx9;
		xx8 = xx8 - xx9;
	}
	if(xx10 > xx11){
		xx10 = xx10 + xx11;
		xx11 = xx10 - xx11;
		xx10 = xx10 - xx11;
	}
	if(xx12 > xx13){
		xx12 = xx12 + xx13;
		xx13 = xx12 - xx13;
		xx12 = xx12 - xx13;
	}
	if(xx14 > xx15){
		xx14 = xx14 + xx15;
		xx15 = xx14 - xx15;
		xx14 = xx14 - xx15;
	}

Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
	if(xx0 > xx2){
		xx0 = xx0 + xx2;
		xx2 = xx0 - xx2;
		xx0 = xx0 - xx2;
	}
	if(xx4 > xx6){
		xx4 = xx4 +xx6;
		xx6 = xx4 -xx6;
		xx4 = xx4 -xx6;
	}
	if(xx8 > xx10){
		xx8 = xx8 + xx10;
		xx10 = xx8 - xx10;
		xx8 = xx8 - xx10;
	}
	if(xx12 > xx14){
		xx12 = xx12 + xx14;
		xx14 = xx12 - xx14;
		xx12 = xx12 - xx14;
	}
	if(xx1 > xx3){
		xx1 = xx1 + xx3;
		xx3 = xx1 - xx3;
		xx1 = xx1 - xx3;
	}
	if(xx5 > xx7){
		xx5 = xx5 + xx7;
		xx7 = xx5 - xx7;
		xx5 = xx5 - xx7;
	}
	if(xx9 > xx11){
		xx9 = xx9 + xx11;
		xx11 = xx9 - xx11;
		xx9 = xx9 - xx11;
	}
	if(xx13 > xx15){
		xx13 = xx13 + xx15;
		xx15 = xx13 - xx15;
		xx13 = xx13 - xx15;
	}
	if(xx0 > xx4){
		xx0 = xx0 + xx4;
		xx4 = xx0 - xx4;
		xx0 = xx0 - xx4;
	}
	if(xx8 > xx12){
		xx8 = xx8 + xx12;
		xx12 = xx8 - xx12;
		xx8 = xx8 - xx12;
	}
	if(xx1 > xx5){
		xx1 = xx1 + xx5;
		xx5 = xx1 - xx5;
		xx1 = xx1 - xx5;
	}
	if(xx9 > xx13){
		xx9 = xx9 + xx13;
		xx13 = xx9 - xx13;
		xx9 = xx9 - xx13;
	}
	if(xx2 > xx6){
		xx2 = xx2 + xx6;
		xx6 = xx2 - xx6;
		xx2 = xx2 - xx6;
	}
	if(xx10 > xx14){
		xx10 = xx10 + xx14;
		xx14 = xx10 -xx14;
		xx10 = xx10 - xx14;
	}
	if(xx3 > xx7){
		xx3 = xx3 + xx7;
		xx7 = xx3 - xx7;
		xx3 = xx3 - xx7;
	}
	if(xx11 > xx15){
		xx11 = xx11 + xx15;
		xx15 = xx11 - xx15;
		xx11 = xx11 - xx15;
	}
	if(xx0 > xx8){
		xx0 = xx0 + xx8;
		xx8 = xx0 - xx8;
		xx0 = xx0 - xx8;
	}
	if(xx1 > xx9){
		xx1 = xx1 + xx9;
		xx9 = xx1 - xx9;
		xx1 = xx1 - xx9;
	}
	if(xx2 > xx10){
		xx2 = xx2 + xx10;
		xx10 = xx2 - xx10;
		xx2 = xx2 - xx10;
	}
	if(xx3 > xx11){
		xx3 = xx3 + xx11;
		xx11 = xx3 - xx11;
		xx3 = xx3 - xx11;
	}
	if(xx4 > xx12){
		xx4 = xx4 + xx12;
		xx12 = xx4 - xx12;
		xx4 = xx4 - xx12;
	}
	if(xx5 > xx13){
		xx5 = xx5 + xx13;
		xx13 = xx5 - xx13;
		xx5 = xx5 - xx13;
	}
	if(xx6 > xx14){
		xx6 = xx6 + xx14;
		xx14 = xx6 - xx14;
		xx6 = xx6 - xx14;
	}
	if(xx7 > xx15){
		xx7 = xx7 + xx15;
		xx15 = xx7 - xx15;
		xx7 = xx7 - xx15;
	}
	if(xx5 > xx10){
		xx5 = xx5 + xx10;
		xx10 = xx5 - xx10;
		xx5 = xx5 - xx10;
	}
	if(xx6 > xx9){
		xx6 = xx6 + xx9;
		xx9 = xx6 - xx9;
		xx6 = xx6 - xx9;
	}
	if(xx3 > xx12){
		xx3 = xx3 + xx12;
		xx12 = xx3 - xx12;
		xx3 = xx3 - xx12;
	}
	if(xx13 > xx14){
		xx13 = xx13 + xx14;
		xx14 = xx13 - xx14;
		xx13 = xx13 - xx14;
	}
	if(xx7 > xx11){
		xx7 = xx7 + xx11;
		xx11 = xx7 - xx11;
		xx7 = xx7 - xx11;
	}

Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
	if(xx1 > xx2){
		xx1 = xx1 + xx2;
		xx2 = xx1 - xx2;
		xx1 = xx1 - xx2;
	}
	if(xx4 > xx8){
		xx4 = xx4 + xx8;
		xx8 = xx4 - xx8;
		xx4 = xx4 - xx8;
	}
	if(xx1 > xx4){
		xx1 = xx1 + xx4;
		xx4 = xx1 - xx4;
		xx1 = xx1 - xx4;
	}
	if(xx7 > xx13){
		xx7 = xx7 + xx13;
		xx13 = xx7 - xx13;
		xx7 = xx7 - xx13;
	}
	if(xx2 > xx8){
		xx2 = xx2 + xx8;
		xx8 = xx2 - xx8;
		xx2 = xx2 - xx8;
	}
	if(xx11 > xx14){
		xx11 = xx11 + xx14;
		xx14 = xx11 - xx14;
		xx11 = xx11 - xx14;
	}
	if(xx5 > xx6){
		xx5 = xx5 + xx6;
		xx6 = xx5 - xx6;
		xx5 = xx5 - xx6;
	}
	if(xx9 > xx10){
		xx9 = xx9 + xx10;
		xx10 = xx9 - xx10;
		xx9 = xx9 - xx10;
	}
	if(xx2 > xx4){
		xx2 = xx2 + xx4;
		xx4 = xx2 - xx4;
		xx2 = xx2 - xx4;
	}
	if(xx11 > xx13){
		xx11 = xx11 + xx13;
		xx13 = xx11 - xx13;
		xx11 = xx11 - xx13;
	}
	if(xx3 > xx8){
		xx3 = xx3 + xx8;
		xx8 = xx3 - xx8;
		xx3 = xx3 - xx8;
	}
	if(xx7 > xx12){
		xx7 = xx7 + xx12;
		xx12 = xx7 - xx12;
		xx7 = xx7 - xx12;
	}
	if(xx6 > xx8){
		xx6 = xx6 + xx8;
		xx8 = xx6 - xx8;
		xx6 = xx6 - xx8;
	}
	if(xx10 > xx12){
		xx10 = xx10 + xx12;
		xx12 = xx10 - xx12;
		xx10 = xx10 - xx12;
	}
	if(xx3 > xx5){
		xx3 = xx3 + xx5;
		xx5 = xx3 - xx5;
		xx3 = xx3 - xx5;
	}
	if(xx7 > xx9){
		xx7 = xx7 + xx9;
		xx9 = xx7 - xx9;
		xx7 = xx7 - xx9;
	}
	if(xx3 > xx4){
		xx3 = xx3 + xx4;
		xx4 = xx3 - xx4;
		xx3 = xx3 - xx4;
	}
	if(xx5 > xx6){
		xx5 = xx5 + xx6;
		xx6 = xx5 - xx6;
		xx5 = xx5 - xx6;
	}
	if(xx7 > xx8){
		xx7 = xx7 + xx8;
		xx8 = xx7 - xx8;
		xx7 = xx7 - xx8;
	}
	if(xx9 > xx10){
		xx9 = xx9 + xx10;
		xx10 = xx9 - xx10;
		xx9 = xx9 - xx10;
	}
	if(xx11 > xx12){
		xx11 = xx11 + xx12;
		xx12 = xx11 - xx12;
		xx11 = xx11 - xx12;
	}
	if(xx6 > xx7){
		xx6 = xx6 + xx7;
		xx7 = xx6 - xx7;
		xx6 = xx6 - xx7;
	}
	if(xx8 > xx9){
		xx8 = xx8 + xx9;
		xx9 = xx8 - xx9;
		xx8 = xx8 - xx9;
	}


	if(xx16 > xx17){
		xx16 = xx16 + xx17;
		xx17 = xx16 - xx17;
		xx16 = xx16 - xx17;
	}
	if(xx18 > xx19){
		xx18 = xx18 + xx19;
		xx19 = xx18 - xx19;
		xx18 = xx18 - xx19;
	}
	if(xx20 > xx21){
		xx20 = xx20 + xx21;
		xx21 = xx20 - xx21;
		xx20 = xx20 - xx21;
	}
	if(xx22 > xx23){
		xx22 = xx22 + xx23;
		xx23 = xx22 - xx23;
		xx22 = xx22 - xx23;
	}
	if(xx24 > xx25){
		xx24 = xx24 + xx25;
		xx25 = xx24 - xx25;
		xx24 = xx24 - xx25;
	}
	if(xx26 > xx27){
		xx26 = xx26 + xx27;
		xx27 = xx26 - xx27;
		xx26 = xx26 - xx27;
	}
	if(xx28 > xx29){
		xx28 = xx28 + xx29;
		xx29 = xx28 - xx29;
		xx28 = xx28 - xx29;
	}
	if(xx30 > xx31){
		xx30 = xx30 + xx31;
		xx31 = xx30 - xx31;
		xx30 = xx30 - xx31;
	}

Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
	//--------------------------------
	if(xx16 > xx18){
		xx16 = xx16 + xx18;
		xx18 = xx16 - xx18;
		xx16 = xx16 - xx18;
	}
	if(xx20 > xx22){
		xx20 = xx20 + xx22;
		xx22 = xx20 - xx22;
		xx20 = xx20 - xx22;
	}
	if(xx24 > xx26){
		xx24 = xx24 + xx26;
		xx26 = xx24 - xx26;
		xx24 = xx24 - xx26;
	}
	if(xx28 > xx30){
		xx28 = xx28 + xx30;
		xx30 = xx28 - xx30;
		xx28 = xx28 - xx30;
	}
	if(xx17 > xx19){
		xx17 = xx17 + xx19;
		xx19 = xx17 - xx19;
		xx17 = xx17 - xx19;
	}
	if(xx21 > xx23){
		xx21 = xx21 + xx23;
		xx23 = xx21 - xx23;
		xx21 = xx21 - xx23;
	}
	if(xx25 > xx27){
		xx25 = xx25 + xx27;
		xx27 = xx25 - xx27;
		xx25 = xx25 - xx27;
	}
	if(xx29 > xx31){
		xx29 = xx29 + xx31;
		xx31 = xx29 - xx31;
		xx29 = xx29 - xx31;
	}
	//-------------------------
	if(xx16 > xx20){
		xx16 = xx16 + xx20;
		xx20 = xx16 - xx20;
		xx16 = xx16 - xx20;
	}
	if(xx24 > xx28){
		xx24 = xx24 + xx28;
		xx28 = xx24 - xx28;
		xx24 = xx24 - xx28;
	}
	if(xx17 > xx21){
		xx17 = xx17 + xx21;
		xx21 = xx17 - xx21;
		xx17 = xx17 - xx21;
	}
	if(xx25 > xx29){
		xx25 = xx25 + xx29;
		xx29 = xx25 - xx29;
		xx25 = xx25 - xx29;
	}
	if(xx18 > xx22){
		xx18 = xx18 + xx22;
		xx22 = xx18 - xx22;
		xx18 = xx18 - xx22;
	}
	if(xx26 > xx30){
		xx26 = xx26 + xx30;
		xx30 = xx26 - xx30;
		xx26 = xx26 - xx30;
	}
	if(xx19 > xx23){
		xx19 = xx19 + xx23;
		xx23 = xx19 - xx23;
		xx19 = xx19 - xx23;
	}
	if(xx27 > xx31){
		xx27 = xx27 + xx31;
		xx31 = xx27 - xx31;
		xx27 = xx27 - xx31;
	}
	//------------------
	if(xx16 > xx24){
		xx16 = xx16 + xx24;
		xx24 = xx16 - xx24;
		xx16 = xx16 - xx24;
	}
	if(xx17 > xx25){
		xx17 = xx17 + xx25;
		xx25 = xx17 - xx25;
		xx17 = xx17 - xx25;
	}
	if(xx18 > xx26){
		xx18 = xx18 + xx26;
		xx26 = xx18 - xx26;
		xx18 = xx18 - xx26;
	}
	if(xx19 > xx27){
		xx19 = xx19 + xx27;
		xx27 = xx19 - xx27;
		xx19 = xx19 - xx27;
	}
	if(xx20 > xx28){
		xx20 = xx20 + xx28;
		xx28 = xx20 - xx28;
		xx20 = xx20 - xx28;
	}
	if(xx21 > xx29){
		xx21 = xx21 + xx29;
		xx29 = xx21 - xx29;
		xx21 = xx21 - xx29;
	}
	if(xx22 > xx30){
		xx22 = xx22 + xx30;
		xx30 = xx22 - xx30;
		xx22 = xx22 - xx30;
	}
	if(xx23 > xx31){
		xx23 = xx23 + xx31;
		xx31 = xx23 - xx31;
		xx23 = xx23 - xx31;
	}
	//---------------------
	if(xx21 > xx26){
		xx21 = xx21 + xx26;
		xx26 = xx21 - xx26;
		xx21 = xx21 - xx26;
	}
	if(xx22 > xx25){
		xx22 = xx22 + xx25;
		xx25 = xx22 - xx25;
		xx22 = xx22 - xx25;
	}
	if(xx19 > xx28){
		xx19 = xx19 + xx28;
		xx28 = xx19 - xx28;
		xx19 = xx19 - xx28;
	}
	if(xx29 > xx30){
		xx29 = xx29 + xx30;
		xx30 = xx29 - xx30;
		xx29 = xx29 - xx30;
	}
	if(xx23 > xx27){
		xx23 = xx23 + xx27;
		xx27 = xx23 - xx27;
		xx23 = xx23 - xx27;
	}
	if(xx17 > xx18){
		xx17 = xx17 + xx18;
		xx18 = xx17 - xx18;
		xx17 = xx17 - xx18;
	}
	if(xx20 > xx24){
		xx20 = xx20 + xx24;
		xx24 = xx20 - xx24;
		xx20 = xx20 - xx24;
	}
	//-----------------
	if(xx17 > xx20){
		xx17 = xx17 + xx20;
		xx20 = xx17 - xx20;
		xx17 = xx17 - xx20;
	}
	if(xx23 > xx29){
		xx23 = xx23 + xx29;
		xx29 = xx23 - xx29;
		xx23 = xx23 - xx29;
	}
	if(xx18 > xx24){
		xx18 = xx18 + xx24;
		xx24 = xx18 - xx24;
		xx18 = xx18 - xx24;
	}
	if(xx27 > xx30){
		xx27 = xx27 + xx30;
		xx30 = xx27 - xx30;
		xx27 = xx27 - xx30;
	}
	if(xx21 > xx22){
		xx21 = xx21 + xx22;
		xx22 = xx21 - xx22;
		xx21 = xx21 - xx22;
	}
	if(xx25 > xx26){
		xx25 = xx25 + xx26;
		xx26 = xx25 - xx26;
		xx25 = xx25 - xx26;
	}
	//----------------
	if(xx18 > xx20){
		xx18 = xx18 + xx20;
		xx20 = xx18 - xx20;
		xx18 = xx18 - xx20;
	}
	if(xx27 > xx29){
		xx27 = xx27 + xx29;
		xx29 = xx27 - xx29;
		xx27 = xx27 - xx29;
	}
	if(xx19 > xx24){
		xx19 = xx19 + xx24;
		xx24 = xx19 - xx24;
		xx19 = xx19 - xx24;
	}
	if(xx23 > xx28){
		xx23 = xx23 + xx28;
		xx28 = xx23 - xx28;
		xx23 = xx23 - xx28;
	}
	//-----------------
	if(xx22 > xx24){
		xx22 = xx22 + xx24;
		xx24 = xx22 - xx24;
		xx22 = xx22 - xx24;
	}
	if(xx26 > xx28){
		xx26 = xx26 + xx28;
		xx28 = xx26 - xx28;
		xx26 = xx26 - xx28;
	}
	if(xx19 > xx21){
		xx19 = xx19 + xx21;
		xx21 = xx19 - xx21;
		xx19 = xx19 - xx21;
	}
	if(xx23 > xx25){
		xx23 = xx23 + xx25;
		xx25 = xx23 - xx25;
		xx23 = xx23 - xx25;
	}
	//------------------
	if(xx19 > xx20){
		xx19 = xx19 + xx20;
		xx20 = xx19 - xx20;
		xx19 = xx19 - xx20;
	}
	if(xx21 > xx22){
		xx21 = xx21 + xx22;
		xx22 = xx21 - xx22;
		xx21 = xx21 - xx22;
	}
	if(xx23 > xx24){
		xx23 = xx23 + xx24;
		xx24 = xx23 - xx24;
		xx23 = xx23 - xx24;
	}
	if(xx25 > xx26){
		xx25 = xx25 + xx26;
		xx26 = xx25 - xx26;
		xx25 = xx25 - xx26;
	}
	if(xx27 > xx28){
		xx27 = xx27 + xx28;
		xx28 = xx27 - xx28;
		xx27 = xx27 - xx28;
	}
	//----------------
	if(xx22 > xx23){
		xx22 = xx22 + xx23;
		xx23 = xx22 - xx23;
		xx22 = xx22 - xx23;
	}
	if(xx24 > xx25){
		xx24 = xx24 + xx25;
		xx25 = xx24 - xx25;
		xx24 = xx24 - xx25;
	}



	if(xx0 > xx16){
		xx0 = xx0 + xx16;
		xx16 = xx0 - xx16;
		xx0 = xx0 - xx16;
	}
	if(xx8 > xx24){
		xx8 = xx8 + xx24;
		xx24 = xx8 - xx24;
		xx8 = xx8 - xx24;
	}
	if(xx8 > xx16){
		xx8 = xx8 + xx16;
		xx16 = xx8 - xx16;
		xx8 = xx8 - xx16;
	}
	if(xx4 > xx20){
		xx4 = xx4 + xx20;
		xx20 = xx4 - xx20;
		xx4 = xx4 - xx20;
	}
	if(xx12 > xx28){
		xx12 = xx12 + xx28;
		xx28 = xx12 - xx28;
		xx12 = xx12 - xx28;
	}
	if(xx12 > xx20){
		xx12 = xx12 + xx20;
		xx20 = xx12 - xx20;
		xx12 = xx12 - xx20;
	}
	if(xx4 > xx8){
		xx4 = xx4 + xx8;
		xx8 = xx4 - xx8;
		xx4 = xx4 - xx8;
	}
	if(xx12 > xx16){
		xx12 = xx12 + xx16;
		xx16 = xx12 - xx16;
		xx12 = xx12 - xx16;
	}
	if(xx20 > xx24){
		xx20 = xx20 + xx24;
		xx24 = xx20 - xx24;
		xx20 = xx20 - xx24;
	}
	if(xx2 > xx18){
		xx2 = xx2 + xx18;
		xx18 = xx2 - xx18;
		xx2 = xx2 - xx18;
	}
	if(xx10 > xx26){
		xx10 = xx10 + xx26;
		xx26 = xx10 - xx26;
		xx10 = xx10 - xx26;
	}
	if(xx10 > xx18){
		xx10 = xx10 + xx18;
		xx18 = xx10 - xx18;
		xx10 = xx10 - xx18;
	}
	if(xx6 > xx22){
		xx6 = xx6 + xx22;
		xx22 = xx6 - xx22;
		xx6 = xx6 - xx22;
	}
	if(xx14 > xx30){
		xx14 = xx14 + xx30;
		xx30 = xx14 - xx30;
		xx14 = xx14 - xx30;
	}
	if(xx14 > xx22){
		xx14 = xx14 + xx22;
		xx22 = xx14 - xx22;
		xx14 = xx14 - xx22;
	}
	if(xx6 > xx10){
		xx6 = xx6 + xx10;
		xx10 = xx6 - xx10;
		xx6 = xx6 - xx10;
	}
	if(xx14 > xx18){
		xx14 = xx14 + xx18;
		xx18 = xx14 - xx18;
		xx14 = xx14 - xx18;
	}
	if(xx22 > xx26){
		xx22 = xx22 + xx26;
		xx26 = xx22 - xx26;
		xx22 = xx22 - xx26;
	}
	if(xx2 > xx4){
		xx2 = xx2 + xx4;
		xx4 = xx2 - xx4;
		xx2 = xx2 - xx4;
	}
	if(xx6 > xx8){
		xx6 = xx6 + xx8;
		xx8 = xx6 - xx8;
		xx6 = xx6 - xx8;
	}
	if(xx10 > xx12){
		xx10 = xx10 + xx12;
		xx12 = xx10 - xx12;
		xx10 = xx10 - xx12;
	}
	if(xx14 > xx16){
		xx14 = xx14 + xx16;
		xx16 = xx14 - xx16;
		xx14 = xx14 - xx16;
	}
	if(xx18 > xx20){
		xx18 = xx18 + xx20;
		xx20 = xx18 - xx20;
		xx18 = xx18 - xx20;
	}
	if(xx22 > xx24){
		xx22 = xx22 + xx24;
		xx24 = xx22 - xx24;
		xx22 = xx22 - xx24;
	}
	if(xx26 > xx28){
		xx26 = xx26 + xx28;
		xx28 = xx26 - xx28;
		xx26 = xx26 - xx28;
	}

Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
	//------------------------------
	if(xx1 > xx17){
		xx1 = xx1 + xx17;
		xx17 = xx1 - xx17;
		xx1 = xx1 - xx17;
	}
	if(xx9 > xx25){
		xx9 = xx9 + xx25;
		xx25 = xx9 - xx25;
		xx9 = xx9 - xx25;
	}
	if(xx9 > xx17){
		xx9 = xx9 + xx17;
		xx17 = xx9 - xx17;
		xx9 = xx9 - xx17;
	}
	if(xx5 > xx21){
		xx5 = xx5 + xx21;
		xx21 = xx5 - xx21;
		xx5 = xx5 - xx21;
	}
	if(xx13 > xx29){
		xx13 = xx13 + xx29;
		xx29 = xx13 - xx29;
		xx13 = xx13 - xx29;
	}
	if(xx13 > xx21){
		xx13 = xx13 + xx21;
		xx21 = xx13 - xx21;
		xx13 = xx13 - xx21;
	}
	if(xx5 > xx9){
		xx5 = xx5 + xx9;
		xx9 = xx5 - xx9;
		xx5 = xx5 - xx9;
	}
	if(xx13 > xx17){
		xx13 = xx13 + xx17;
		xx17 = xx13 - xx17;
		xx13 = xx13 - xx17;
	}
	if(xx21 > xx25){
		xx21 = xx21 + xx25;
		xx25 = xx21 - xx25;
		xx21 = xx21 - xx25;
	}
	if(xx3 > xx19){
		xx3 = xx3 + xx19;
		xx19 = xx3 - xx19;
		xx3 = xx3 - xx19;
	}
	if(xx11 > xx27){
		xx11 = xx11 + xx27;
		xx27 = xx11 - xx27;
		xx11 = xx11 - xx27;
	}
	if(xx11 > xx19){
		xx11 = xx11 + xx19;
		xx19 = xx11 - xx19;
		xx11 = xx11 - xx19;
	}
	if(xx7 > xx23){
		xx7 = xx7 + xx23;
		xx23 = xx7 - xx23;
		xx7 = xx7 - xx23;
	}
	if(xx15 > xx31){
		xx15 = xx15 + xx31;
		xx31 = xx15 - xx31;
		xx15 = xx15 - xx31;
	}
	if(xx15 > xx23){
		xx15 = xx15 + xx23;
		xx23 = xx15 - xx23;
		xx15 = xx15 - xx23;
	}
	if(xx7 > xx11){
		xx7 = xx7 + xx11;
		xx11 = xx7 - xx11;
		xx7 = xx7 - xx11;
	}
	if(xx15 > xx19){
		xx15 = xx15 + xx19;
		xx19 = xx15 - xx19;
		xx15 = xx15 - xx19;
	}
	if(xx23 > xx27){
		xx23 = xx23 + xx27;
		xx27 = xx23 - xx27;
		xx23 = xx23 - xx27;
	}
	if(xx3 > xx5){
		xx3 = xx3 + xx5;
		xx5 = xx3 - xx5;
		xx3 = xx3 - xx5;
	}
	if(xx7 > xx9){
		xx7 = xx7 + xx9;
		xx9 = xx7 - xx9;
		xx7 = xx7 - xx9;
	}
	if(xx11 > xx13){
		xx11 = xx11 + xx13;
		xx13 = xx11 - xx13;
		xx11 = xx11 - xx13;
	}
	if(xx15 > xx17){
		xx15 = xx15 + xx17;
		xx17 = xx15 - xx17;
		xx15 = xx15 - xx17;
	}
	if(xx19 > xx21){
		xx19 = xx19 + xx21;
		xx21 = xx19 - xx21;
		xx19 = xx19 - xx21;
	}
	if(xx23 > xx25){
		xx23 = xx23 + xx25;
		xx25 = xx23 - xx25;
		xx23 = xx23 - xx25;
	}
	if(xx27 > xx29){
		xx27 = xx27 + xx29;
		xx29 = xx27 - xx29;
		xx27 = xx27 - xx29;
	}
	if(xx1 > xx2){
		xx1 = xx1 + xx2;
		xx2 = xx1 - xx2;
		xx1 = xx1 - xx2;
	}
	if(xx3 > xx4){
		xx3 = xx3 + xx4;
		xx4 = xx3 - xx4;
		xx3 = xx3 - xx4;
	}
	if(xx5 > xx6){
		xx5 = xx5 + xx6;
		xx6 = xx5 - xx6;
		xx5 = xx5 - xx6;
	}
	if(xx7 > xx8){
		xx7 = xx7 + xx8;
		xx8 = xx7 - xx8;
		xx7 = xx7 - xx8;
	}
	if(xx9 > xx10){
		xx9 = xx9 + xx10;
		xx10 = xx9 - xx10;
		xx9 = xx9 - xx10;
	}
	if(xx11 > xx12){
		xx11 = xx11 + xx12;
		xx12 = xx11 - xx12;
		xx11 = xx11 - xx12;
	}
	if(xx13 > xx14){
		xx13 = xx13 + xx14;
		xx14 = xx13 - xx14;
		xx13 = xx13 - xx14;
	}
	if(xx15 > xx16){
		xx15 = xx15 + xx16;
		xx16 = xx15 - xx16;
		xx15 = xx15 - xx16;
	}
	if(xx17 > xx18){
		xx17 = xx17 + xx18;
		xx18 = xx17 - xx18;
		xx17 = xx17 - xx18;
	}
	if(xx19 > xx20){
		xx19 = xx19 + xx20;
		xx20 = xx19 - xx20;
		xx19 = xx19 - xx20;
	}
	if(xx21> xx22){
		xx21 = xx21 + xx22;
		xx22 = xx21 - xx22;
		xx21 = xx21 - xx22;
	}
	if(xx23 > xx24){
		xx23 = xx23 + xx24;
		xx24 = xx23 - xx24;
		xx23 = xx23 - xx24;
	}
	if(xx25 > xx26){
		xx25 = xx25 + xx26;
		xx26 = xx25 - xx26;
		xx25 = xx25 - xx26;
	}
	if(xx27 > xx28){
		xx27 = xx27 + xx28;
		xx28 = xx27 - xx28;
		xx27 = xx27 - xx28;
	}
	if(xx29 > xx30){
		xx29 = xx29 + xx30;
		xx30 = xx29 - xx30;
		xx29 = xx29 - xx30;
	}

	y0 = xx0;
	y1 = xx1;
	y2 = xx2;
	y3 = xx3;
	y4 = xx4;
	y5 = xx5;
	y6 = xx6;
	y7 = xx7;
	y8 = xx8;
	y9 = xx9;
	y10 = xx10;
	y11 = x

Михаил Долинский

Темы: 1984
Сообщений: 47256

Мой профиль
Нельзя присваивать значения глобальным переменным
и писать первую строку unsigned __in __bits(8) a = 3; вместо ошибки в тесте

17.11.2022 11:01:08 17.11.2022 11:01:12 Столяров Виктор Архитектура вычислительных систем (ПО4/ИТ3/ПИ2) - 2022 6. Максимум отрицания 0
[test1]: Тест не прошел: res sgn: 0. src.mpc
DelTA3 at NIT7

unsigned __in __bits(8) a = 3;
unsigned __in __bits(8) b = -8;
unsigned __in __bits(8) c = 9;
unsigned __out __bits(8) res;

void main() {
        int a1;
        a1 = -1*a;
        int b1;
        b1 = -1*b;
        int c1;
        c1 = -1*c;
        if((a1 > b1) && (a1 > c1))
               res = a1;
        if((b1 > a1) && (b1 > c1))
               res = b1;
        if((c1 > a1) && (c1 > b1))
               res = c1;
}

 
Индекс форума ->Учебный процесс ГГУ/СШ 27 ->Проектирование цифровых систем 1, 2, 3, ... 22, 23, 24, 25, 26
Time:0,052